﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;


namespace SangoDesktop
{
	/// <summary>
	/// Interaction logic for MainWindow.xaml
	/// </summary>
	public partial class MainWindow : Window
	{
		GameHandler Game;
		public MainWindow ( )
		{
			InitializeComponent();
			Game = new GameHandler(new EventHolder());
		}
		private void Button_Click ( object sender, RoutedEventArgs e )
		{
			if ( this.TextBoxPlayerName.Text != "" )
			{
				GameHandler.RegisterReturns r=Game.Join(this.TextBoxPlayerName.Text);
				if ( r == GameHandler.RegisterReturns.Success )
				{
					MessageBox.Show("Join successed.");
				}
				else if ( r == GameHandler.RegisterReturns.UsedPlayerName )
					MessageBox.Show("This name has been used, please input another one.");
				else
					MessageBox.Show("Unknown error.");
			}
			else
				MessageBox.Show("Please input your player name.");
		}
	}
}
